Cybersport

Competitive gaming at a global scale — where reflex meets strategy.

What is Cybersport?

Cybersport (also known as esports) is organised, multiplayer video game competition, typically between professional players, individually or in teams. Matches are played in front of live audiences and streamed to millions online — tournaments fill arenas and offer prize pools that rival traditional sports.

By the numbers

640M+
global audience (2025)
$2.2B
industry revenue (2025)
30,000+
professional players worldwide
120+
active tournaments per year

Major titles

League of Legends Dota 2 Counter-Strike 2 Valorant StarCraft II Overwatch 2 Call of Duty FIFA / EA Sports FC Rocket League Fortnite

How it works

Leagues & circuits. Most titles run annual season-based leagues (like the LCS, VCT, or DPC) where teams earn points and qualify for mid-season and world championship events.

Teams & organisations. Pro teams operate much like traditional sports clubs — scouting, coaching, analytics, sponsors, and fan merchandise.

Broadcasting. Matches are streamed live on platforms like Twitch, YouTube, and dedicated in-game clients, with casters, analysts, and production on par with broadcast TV.

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